Off-Topic: Cryptocurrencies – Monero Mining

As some of you know back in August AMD released a driver which is optimized for mining of cryptocurrencies. Cryptocurrencies, though they’ve been in the news several times, mostly Bitcoin, are still used only by a very small group of people. You can buy and sell cryptocurrencies like Bitcoin or Monero at a cryptocurrency exchange like kraken.com. But there is one fact which some of you might not know – you can also mine some cryptocurrencies. What does that mean?

Very short, you submit a part of your computing power, which is measured in hashes per second (H/s), to a mining pool and get paid in a cryptocurrency when the pool solved a very complex calculating task. Monero (currency code is XMR) is one of the very interesting cryptocurrencies for mining right now. If you use your AMD/Nvidia GPU or your CPU you can get easily 50 to 100 USD a month when running the mining software 24h. If you have several computers this adds up to more, always depending on the combined hashrate of your systems. As most of you should have a powerful system you could give it a try but keep in mind that you also need to pay for electricity which can lessen your profit.

To get started you can read the Howtos some mining pools offer, for example SECUmine.net. If you want to see a list of other Monero (XMR) mining pools you can look some up at moneropools.net. For profitability calculations you can use this calculator.

For questions and discussion please use the comments section.

mXDriver 16.12.2 -New Year, New Release, New Year’s Pledge

Happy New Year to everyone out there! It’s been a while since the last release. This is because of too much work and too less spare time. Therefor I had to decide how to go on with mXDriver in 2017. The good part, mXDriver will also see new releases in 2017! But I need to reduce the amount of time invested in this (spare time) project, so I decided to only release for Windows 10 64-Bit from now on and skip support for older GPUs e.g. AMD’s Radeon HD 6770M. This helps keeping mXDriver alive. I hope those of you who are using pre-Windows 10 OSes or Radeon HD6770M are not to mad about it and might consider switching to Windows 10 64-Bit or are lucky to get a newer Mac.

So here it is 2017’s first release of mXDriver based on December’s Radeon Crimson ReLive Edition 16.12.2. mXDriver 16.12.2 brings the usual optimizations from AMD (newly supported games and bugfixes). Vulkan support is also included and gives Doom a big fps boost. Please note: Newer versions of the Vulkan API (1.0.26+) don’t work with the Vulkan Stardust Demo although other applications like Doom work great in Vulkan mode. Read more mXDriver 16.12.2 -New Year, New Release, New Year’s Pledge

Finally, good news for M395X users

Last week mXDriver 16.8.2 was released in an M395X Alternate Edition. According to the feedback of the community this edition seems to be the first working Boot Camp Driver Mod for AMD’s Apple branded M395X! Also it seems to solve some of the M390X problems.

So if you do own a M395X or M390X and are not happy with AMD’s/Apple’s lame driver support for Windows Boot Camp environments give mXDriver 16.8.2 M395X Alternate Edition a try and please leave feedback. Without feedback it’s impossible to improve mXDriver. Thanks guys and have fun! Read more Finally, good news for M395X users

New domain

As some of you might have noticed we moved to a new, more suitable domain, www.mxdriver.com. Please make sure that you update your bookmarks! The old domain, media-xtreme.net, will be forwarded to mxdriver.com for several weeks. After some weeks I will disable forwarding.

I hope you like the new domain name as it is more suitable for mXDriver and you folks should remember it easier than the old domain. 😉

How do you call it? mXDriver!

Every baby needs a name and therefore I decided to call mine mXDriver.

It not only makes it easier for me when writing articles or howtos but also makes it easier for you to find relevant stuff on this website and all over the web. For now focus will be on GPUs integrated in Apples Mac lineup. I might expand features and product support in the future. That depends on the feedback of the community and the time I got for this project.

The next big step should be code signing the driver to get rid of Testsigning Mode. But as code signing certificates are pretty expensive I cannot afford one currently.